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The latest in the series gives gamers the chance to get behind the wheel of their dream supercar on some of the most iconic and famous tracks around the world, including Silverstone, Circuit de Spa-Francorchamps, the Fuji Speedway and the Daytona International Circuit.
The ultimate driver’s car, Mono is one of the stars of the game and has been crafted to be as lifelike as possible. The #bac team sat down with Project CARS developer Slightly Mad Studios to perfect Mono’s unique handling ability, rapid acceleration and impeccable braking to make it a must have in the gamer garage.
Gamers can enjoy the second-generation Mono in all its glory with the new 2.5-litre Ford Duractec four-cylinder engine tuned by Mountune to deliver 305bhp and 310Nm of torque.
As the supercar weighs just 580kg thanks to innovative, lightweight material used in its construction, its power-to-weight ratio is a staggering 525bhp per tonne – making it a joy to drive against fellow enthusiasts.
And thanks to online gameplay, users can pitch the Mono against some of the world’s most exotic cars and allow it to flex its giant-killing muscles. PCARS2 also features a One Make Championship that enables a full grid of Monos.
Experiencing the accessible nature of the Mono’s power and poise recalibrates the senses, and BAC’s collaboration with #projectcars2 ensures the game captures such brilliance perfectly.
BAC Co-Founder and Director of Product Development, Neill Briggs, said: “We’ve thoroughly enjoyed working with #projectcars2 and are delighted with how it’s captured the essence of Mono and everything that makes it a global superstar. It’s the dream of driving purists around the world to get behind the wheel of the Mono, and #projectcars2 provides the next best thing with its realistic handling, poise and speed.”
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